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 Post subject: synchronous events?
PostPosted: Sat Apr 19, 2008 9:42 pm 
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Joined: Sat Apr 19, 2008 9:28 pm
Posts: 1
So I want to try and get pitch data every x milliseconds.

I tried:

while(1) {
wiiuse_poll(wiimotes, 1);
printf("wiimote pitch = %f\n", wiimotes[0]->orient.pitch);
usleep(x*1000);
}

This appears to get "lagged" pitch data. As if the events are being stacked up faster then I am polling them. How can I turn this into a synchronous system? I do not want a function to be called every time there is an "event", instead I want to get the pitch and key press data every x milliseconds.

Is this possible?

Thanks for any help!

p.s: great project!!


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 Post subject: Re: synchronous events?
PostPosted: Sun Apr 20, 2008 5:30 am 
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Joined: Sat Feb 03, 2007 12:11 am
Posts: 172
No, sorry. Rather than sleep, you could poll() then check if the time you want to wait has elapsed before you do your printf().

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